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It's such a joy that the action won’t be halted by that one player that has to read everything, unlike so many other loot focused games. More impressive, heroes will start following their teammates if they are still lost in menus and item descriptions when the rest of the party wants to move on. Menu screens are designed not to interrupt the other players, even in local coop. It's fast paced, but what’s better is that it doesn’t wait for the slowest player. It's immediately engrossing and the perfect game to mindlessly play with friends.
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Abilities activate through the single button presses so you feel rewarded for how cool it looks, rather than how difficult it was to pull off. It’s the sort of game that doesn’t take a lot of thought, or effort to be good, but it feels so rewarding when you mow down a thousand squishy monsters that it’s hard to worry about. With a host of abilities, you wade into the fray, dispatching dozens of enemies in seconds and holding back countless more. Chaosbane feels, and looks, a lot like Diablo or any other top-down dungeon crawler.
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