

In any case, EarthBound never received a release in any country during the entirety of the Wii’s lifespan. There was some speculation that certain copyright issues were holding the game back from being re-released. Despite multiple attempts by the fanbase to make their wishes for a re-release heard to Nintendo, which included phone calls and written letters to Nintendo headquarters throughout the world, the game remained absent. When the Wii was released and the Virtual Console service was made public, however, EarthBound was nowhere to be found within the lists of available software. During E3 2005, Satoru Iwata teased EarthBound as a downloadable title on the upcoming Wii console, along with Excitebike and Punch-Out. The demand for EarthBound’s publication on the Virtual Console is as old as the Virtual Console service itself. The logo for the Virtual Console service. For the longest time, the re-release and download of the classic Super Nintendo RPG was one that only existed within the dreams of the game’s cult following. Plus, anything that might boost up the demand for a Mother 3 port is a good thing.The release of EarthBound on the Virtual Console a journey that spanned the course of multiple years. Now that it’s on Switch, there’s one more easy way to play it.

The off-beat RPG about four kids braving the world and trekking through a comical, psychic power-infused journey has stood out over the years. I almost want to print this out, hole-punch it and stick it in a binder.ĮarthBound has Nintendo Switch Online subscribers excited for a reason, after all. There’s an appeal to it, a reminder of a time when large guides for deep RPGs were more common. There are fun little asides like the Onett Times sections, and little notes on different parts of the guide. It’s got a lot of style and charm to it, befitting the game it’s walking players through.

It’s basically a handy guide to everything EarthBound, available in PDF form.Įven if you’re not currently playing the classic RPG, the guide is interesting enough as a tome of game knowledge. There are also guides and charts for weapons, food, condiments, Psi, and more. At 135 pages long, it tracks the whole adventure from Onett on through the final battle. The player’s guide is not just a manual for EarthBound, but a pretty comprehensive guide to the whole game.
